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  • 5 лет назадОпубликованоPrismaticaDev

Advanced Cel-Shader in UE4 & UE5 [Prismati-Cel Part 1]

FOR UE5 USERS: You will have to add a Component Mask RGB before the Normalize node - the new Normalize function hates the A channel. Part 2 available here! (Creating metallic/shiny objects) UPDATE FOR METALLIC/BLACK OBJECTS: Set a Clamp (Min) to after the Desaturated PPI0/Diffuse Divide, and also change the A greater than B node of your White cel shader band to take a PPI0 node. It will reduce artifacts, although using metallic objects is still not recommended due to the calculated lighting values being extremely high. I will however make a tutorial on faking metallic effects in the future! Your materials CANNOT be unlit, since Unlit objects have a diffuse value of 0. Values of 0 in general will kill your cel shader, hence the clamp of above. IF YOUR SKYBOX IS BLACK/WHITE: The easiest way is to add an IF node at the very end of your chain with these settings: A = Scenedepth B = Big number [200,000 will do] A greater than B = PostProcessInput0 A less than B = the cel shader Welcome to my Advanced Cel-Shader in UE4 (w/ coloured lights, reflections, translucency & refraction) tutorial! If you've ever used a cel-shader you've most likely encountered some limitations... I'm here to solve them all :) Spanish language version here: Join our Discord server if you need a hand or just want to chill! (Includes a channel dedicated to Cat photos) Discord: YouTube: Twitch: Patreon: Twitter: The first song is "File Select (SM64) mashed with Yogev Gabay's drum cover of Szerencsétlen by Venetian Snares. The consequent tracks are from Rare's "Conker's Bad Fur Day" and "DiddyKong Racing 64" ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) Quixel Mixer - (Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (Chillax time) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760 chip LED w/ Godox softbox for key My lovely cats names are Boycat, Girlcat and Ladycat :)